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Old Dec 08, 2007, 02:36 PM // 14:36   #21
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Quote:
Originally Posted by EPO Bot
So was everything in the previous chapters, troll. Now get out of this game with your acid and most importantly: Don't claim you speak for "everyone here" EVER again, comprende?
PvE was only supposed to be played for the storyline, and once you did that you worked on unlocking runes, upgrades, skills etc. for PvP. With the introduction of titles and such it's become a complete grindfest that by nature is incredibly boring and thus, in the case of EOTN, a complete waste of money. GB2gwo you failure.
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Old Dec 08, 2007, 02:40 PM // 14:40   #22
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No, the people who agree with you just make a lot of noise. Fact is: Someone started a positive tread, and you quickly rushed in to turn it into another dissfest because you just want every single post here to be about the percieved badness of EOTN.
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Old Dec 08, 2007, 02:41 PM // 14:41   #23
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yeah, insults totally help to prove your point
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Old Dec 08, 2007, 02:41 PM // 14:41   #24
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Originally Posted by fenix
How is that hard to understand?
Because dungeons = fun. Therefore it isn't grinding. If you don't find them fun, don't do them - therefore you are not grinding either.
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Old Dec 08, 2007, 02:44 PM // 14:44   #25
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Originally Posted by dan-the-noob
Because dungeons = fun. Therefore it isn't grinding. If you don't find them fun, don't do them - therefore you are not grinding either.
You are still grinding when you do them though. That is the point. There's no end goal to Dungeons, except the chest, and so doing them is just grind. The storyline has a goal, in that you finish it. Prophecies had a goal, you become prepared for PvP. Factions had a goal, you finish the story and move to PvP (AB, etc). Nightfall had a goal, finishing the story, then grind (DoA). EOTN is the same, you finish the story and grind (Dungeons). It may be fun, as I am well aware, but it is still grind. The fact that the content is almost purely grind, shows that the game wasn't made well, and was either rushed, or just made so that players had something else to grind before GW2.
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Old Dec 08, 2007, 02:49 PM // 14:49   #26
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Quote:
Originally Posted by fenix
You are still grinding when you do them though. That is the point. There's no end goal to Dungeons, except the chest, and so doing them is just grind. The storyline has a goal, in that you finish it. Prophecies had a goal, you become prepared for PvP. Factions had a goal, you finish the story and move to PvP (AB, etc). Nightfall had a goal, finishing the story, then grind (DoA). EOTN is the same, you finish the story and grind (Dungeons). It may be fun, as I am well aware, but it is still grind. The fact that the content is almost purely grind, shows that the game wasn't made well, and was either rushed, or just made so that players had something else to grind before GW2.
Things that don't have a goal=grind?
weird defintion man.
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Old Dec 08, 2007, 02:49 PM // 14:49   #27
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Quote:
Originally Posted by fenix
You are still grinding when you do them though. That is the point. There's no end goal to Dungeons, except the chest, and so doing them is just grind. The storyline has a goal, in that you finish it.
The dungeons have a goal, in that you complete them. You are just confused about what grind actually is.
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Old Dec 08, 2007, 02:54 PM // 14:54   #28
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You still missed the BMP. Hardy har har.
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Old Dec 08, 2007, 02:54 PM // 14:54   #29
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Quote:
Originally Posted by FireFox
yeah, insults totally help to prove your point
Quote:
Originally Posted by RhanoctJocosa
PvE was only supposed to be played for the storyline, and once you did that you worked on unlocking runes, upgrades, skills etc. for PvP. With the introduction of titles and such it's become a complete grindfest that by nature is incredibly boring and thus, in the case of EOTN, a complete waste of money. GB2gwo you failure.
.......stop posting?
Quote:
Originally Posted by dan-the-noob
The dungeons have a goal, in that you complete them. You are just confused about what grind actually is.
Are you trying to come across as an idiot? The storyline. You complete it. Once, twice, even three times. The storyline is now "meh". Dungeons, you complete them, once, twice, three times, in normal mode and in hard mode. Do the dungeons change? Is there a new challenge everytime you enter? No. Thus, there is no real motivation to do dungeons besides grinding for titles and farming for loot. The original argument was that beyond the storyline there is nothing but grind. While the dungeons aren't really part of the storyline, they function like it. Thus, beat game --> grind titles or farm continuously (economy is terrible remember) = boring = bad = waste of money. That is what's being said. No point pursuing this, if you don't understand now you never will.

Last edited by RhanoctJocosa; Dec 08, 2007 at 03:00 PM // 15:00..
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Old Dec 08, 2007, 02:54 PM // 14:54   #30
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And how is PvP not grind then? It's all about emotes to flash into random peoples faces and owning towns as far as i know. And that requires you to AB all the time, in the same areas agaisnt the same enemies with the same builds. Actually, AB is far worse since town owning guilds demand daily faction donations from their members wile filling up a dungeon guide can be done over years if you want to.
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Old Dec 08, 2007, 02:56 PM // 14:56   #31
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Quote:
Originally Posted by RhanoctJocosa
PvE was only supposed to be played for the storyline, and once you did that you worked on unlocking runes, upgrades, skills etc. for PvP. With the introduction of titles and such it's become a complete grindfest that by nature is incredibly boring and thus, in the case of EOTN, a complete waste of money. GB2gwo you failure.
lol wut

Then what's the point of rare items? I thought the story of any campaign was the last thing someone played GW for. If all titles are grind, then why do I enjoy vanquishing and doing missions in hardmode so much?
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Old Dec 08, 2007, 02:59 PM // 14:59   #32
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Quote:
Originally Posted by RhanoctJocosa
.......stop posting?
Quote:
GB2gwo you failure.
So that's not an insult? Ok then.
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Old Dec 08, 2007, 03:31 PM // 15:31   #33
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It's already started?
Must be the reason why I lagged today!

Didn't drop by yet - and I don't plan on doing so.
Thanks for the effort though!
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Old Dec 08, 2007, 04:20 PM // 16:20   #34
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Quote:
Originally Posted by fenix
Your guildies were right, you shouldn't have bought it. 2 weeks from now, post here, and you'll be in the same boat as all of us, regretting wasting our money.

All of us MINUS moi.

I like EoTN. I am very satisfied with my purchase.

Quote:
Originally Posted by EPO Bot
No, the people who agree with you just make a lot of noise. Fact is: Someone started a positive tread, and you quickly rushed in to turn it into another dissfest because you just want every single post here to be about the percieved badness of EOTN.
QFT

Isn't that called Trolling? This was meant to be a Thanks Anet thread... those unhappy people should go to the whaaaaa whaaaaa threads and post there.
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Old Dec 08, 2007, 04:22 PM // 16:22   #35
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WHY CANT WE BE FRIENDS
Why cant we be friends?
Why cant we be friends T_T
Why cant we be friends...
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Old Dec 08, 2007, 04:28 PM // 16:28   #36
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I like Eotn considering I get a ton more heroes and some sweet pve skills and new places to farm.

For the people complaining about not wanting to grind... please play pvp or quit playing Guild Wars altogether. Getting money and title takes work and if you are not willing to put in that work then you do not deserve the title and / or money. Again no one is forcing you to play this game and get titles, sell your account to one of your friends at least you may get enough to buy a new game.
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Old Dec 08, 2007, 04:28 PM // 16:28   #37
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Quote:
Originally Posted by fenix

The game doesn't FORCE you to do anything, but after the storyline, there is nothing but repeating Dungeons and Missions. Which, to my knowledge, is what grind IS. People just grind the dungeons for the chests, if they don't want to get the titles. Grind is grind.
WRONG! I personally find the dungeons to be the BEST addition to Guild Wars. I have always loved dungeons. I do the dungeons because they are a fun, challenging, and allow to go deeper into the lore.
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Old Dec 08, 2007, 05:11 PM // 17:11   #38
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Quote:
Originally Posted by fenix
Well they are, if you think about it. The content ends at the storyline, the rest is just grinding. Like the titles, like the dungeons, and the rest.
The main story line ends and there are lots of little stories to see and enjoy. If you don't enjoy them, don't do them.

Quote:
Originally Posted by fenix
Prophecies had a goal, you become prepared for PvP. Factions had a goal, you finish the story and move to PvP (AB, etc). Nightfall had a goal, finishing the story, then grind (DoA). EOTN is the same, you finish the story and grind (Dungeons).
To be prepared for PvP and DoA? Where on earth did you get those ideas? I was never doing that so I could do PvP. Sure, I've done it and even won halls, but finishing the game wasn't about doing PvP.

Quote:
Originally Posted by fenix
It may be fun, as I am well aware, but it is still grind. The fact that the content is almost purely grind, shows that the game wasn't made well, and was either rushed, or just made so that players had something else to grind before GW2.
If it's a grind to you, then don't do it. If you don't like the game then don't play it, I'm sure wow would love to have you.

Last edited by Commander Ryker; Dec 08, 2007 at 05:14 PM // 17:14..
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Old Dec 08, 2007, 05:27 PM // 17:27   #39
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sorry i hate to say it but the truest statement made today here is that PvP is just grind. therefor why would i want to beat the storyline just to grind in PvP?


P.S. EotN is good so STFU and let Anet accept their props gracefully.

Last edited by Razz Thom; Dec 08, 2007 at 05:37 PM // 17:37..
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Old Dec 08, 2007, 05:34 PM // 17:34   #40
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Beat Factions in 3 days, Nightfall in 5, preordered GWEN and played during the first preview and I'm still playing GWEN. Dungeons and side quests galore, both of which are much more interesting than the side stuff provided in previous chapters IMO. Better armors than previously available too, for that matter. The main story is less than 25% of the total content of the expansion, people that won't see past the briefness of the linear portion of the game are only harming themselves. For me, GWEN was the best investment since Prophecies as far as time spent in a campaign.

Thanks Anet. I wish you'd tone down a few of the PvE skills you introduced, but on the whole I'm very pleased with EotN.

Last edited by Vinraith; Dec 08, 2007 at 05:37 PM // 17:37..
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